![]() ![]() At the DM’s option, gaining any distance in rough water might require a successful Strength ( Athletics) check. Movementįirst, this spell is a trap for anyone who lacks a swimming speed (or a flying speed to get above the water), especially if their Strength isn't great.Įach foot of movement costs 1 extra foot (2 extra feet in difficult terrain) when you’re swimming You ignore this extra cost if you have a swimming speed and use it to swim. ![]() Players and DMs will have to keep a cheat sheet to keep track of it all. Creating a body of rough water on a battlefield changes so many things about combat: movement, vision, weapon attacks, fire, and issues with breathing that affect spellcasting.
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